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Creating a character

Character Creation

Characters have four attributes:

  • Vigor
  • Wise
  • Quick
  • Smart

Each attribute is represented by a die. The die represents the character's ability to perform actions. The higher the die, the better the character is at that attribute. Each character starts with a D8, D6 and two D4s in attributes. Choose a class and assign the D8 to the primary attribute for that class. The other attributes can be assigned as you see fit. Each class does have a suggested attribute assignment but that is only a guideline.

Each character has a level that represents their experience. The level is used to determine the character's health and other abilities.

Warrior

Primary Attribute: Vigor

Suggested Attributes:

Vigor Wise Quick Smart
D8 D4 D6 D4

Health: Level + 10

Abilities

  • Can add their level to any melee attack.

Feats:

Warriors have the ability to learn feats as they level up. These let them do additional acts of martial prowess. An example feat might be:

  • Shield wall: If equipped with a shield you can act as though you're two characters in the front guard.
  • Dual Wield: You can attack with two weapons at once. Roll your $quick against the monsters defense. For each success you can do one attack with your vigor against the monster, adding 1/2 your level.
  • Frenzy: You can attack twice in a round. Roll the following attack with disadvantage.
  • Accept the blade: You can take a hit for another character. Roll your $quick against the monsters attack. If you succeed you take the damage instead of the other character.
  • Shield Bash: You can use your shield to knock a monster back. Roll your $quick against the monsters defense. If you succeed the monster is knocked back and can't attack this round. If you fail the monster gets a free attack against you as well as it's original attack.

A character can learn a feat at every odd level. They do need to find a trainer to learn the feat.

Rogue

Primary Attribute: Quick

Suggested Attributes:

Vigor Wise Quick Smart
D4 D4 D8 D6

Health: Level + 6

Abilities

  • If the party outnumbers the opposition they can use their quick instead of the vigor for any melee attack.

  • Sneak Attack: Roll your quick against the monsters defense. For each success you can do one attack with your vigor against the monster, adding 1/2 your level.

Magic User

Primary Attribute: Smart

Suggested Attributes:

Vigor Wise Quick Smart
D4 D6 D4 D8

Health: Level + 6

Abilities

  • Can cast spells using their smart. See magic for more information.

Priest

Primary Attribute: Wise

Suggested Attributes:

Vigor Wise Quick Smart
D4 D8 D4 D6

Health: Level + 7

Abilities

  • Can pray using their Wise. See Divine Magic for more information.